Hardwar. - Record Tote
Hardwar. - Record Tote
“Hardwar was a 1998 science fiction flight simulation computer game developed by The Software Refinery and published by Gremlin Interactive. In the US, the game was distributed by Interplay under license. The box artwork and styling for game was created by The Designers Republic, who also worked on the Wipeout series.”
We’d been keeping our VAT returns in the Hardwar record bag but when it came to dispense with all that business and offer up the bag for sale on Divine Rights, we found a super-rare Hardwar girl’s fit Tee and a Hardwar wallet neatly folded at the bottom. Not sure if the Tee ever went into full production. The wallet was a promo item because…
“The time is somewhere after the future, the place in space is (Misplaced) Optimism: nine craters eaten into the unforgiving crust of Titan, a nothing nowhere colony adrift at the wrong end of our experience. Here all time eventually turns into never, while tooled-up Scavenger Operators and Ram-Runners fight for the right to courier the last of Titan’s worthless riches, dwindling resources and frozen body parts back and forth between Neo-Feudal Inter-Planetary Government Sponsored Corporations and Mutant Underworld Cartels – All of them dying to possess the last breath of Lazarus Faction Air.
Before the Optimism became (Misplaced), during the time of investment, MineCorp imported Off-World Pioneer Titan-Dollar workers to build and maintain the gigantic artificial oxygen refineries and pyramid economy serving their mining operations. Ten years ago, Titan was declared uneconomical. MineCorp shut down and returned to Earth. Work, rest play, die became trade or die.”